AIM

  • Aimbot,
Enable Ignore Knocked Aim Only Visible Draw FOV FOV (slider) Aim Bind Smooth (slider) Second Aim Bind Second Smooth (slider)
  • Misc,
Lock Target Aim Bone: Head | Neck | Chest | Stomach | Nearest RCS Pitch (slider) RCS Yaw (slider)
  • Trigger,
Enable Trigger Bind Trigger Delay (slider) Trigger Distance (slider)

PLAYERS

  • ESP,
Render Distance (slider) Draw Box (visible and invisible colors) Draw Knocked: color Draw Skeleton: color Draw Glow (visible and invisible colors) Draw Name: color Draw Distance: color Draw Health Draw Shield Draw Weapon: color Draw Offscreen (visible and invisible colors) Draw Info Draw Seer
  • STYLE,
Box Type: Default | Outline | Filled Text Background: color Draw Kills Draw Rank Draw Lvl Draw Team Offscreen Range (slider) Glow Type: Default | Vis Only | Invis Only | Flat Skeleton Thickness (slider) Seer Type: Always | FOV | Distance | FOV& Distance Seer Distance (slider) Weapon Type: Text | Icon
LOOT

  • ESP,
Enable Draw Icon Draw Name Draw Lobe Draw Glow: color Draw Death Box Draw Distance Render Distance: color
  • Style,
Text Background: color Icon Size (slider) Icon Type: Default | Game Glow Type: Default | Outline | Filled
  • Loot Category,
Weapon Gear Regen Attachment Ammo Special
  • Smart Loot,
Enable Smart Loot Ammo (with customize ammo count) Custom Loot (with customize all loot)
MISC

  • Misc,
FOV Changer Auto Grapple Auto Wall Jump Auto Super Glide Auto Tap Strafe Big Map Radar
  • General,
Spectator Count Spectator Window Transparency (slider) Battle Mode Key FOV Scale (slider) FPS Limit (slider) Show FPS


 


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